
## Fear of the deep ## https://www.youtube.com/watch?v=VX69gQqbpRE it hits without warning (now) the rooms don’t hold (they bend) the walls take impact and answer late everything shifts but doesn’t break (not yet) tables slam sideways then vanish the ceiling folds into the same room (again) I tried to stay above it but it pulls across (not down) the current doesn’t flow (it strikes) direction collapses mid movement (no path) something cuts through it cleaner than the water (below) I can’t hold position (it tears me sideways) I can’t track the space (it reorders) these halls don’t flood they’re taken apart something moves through them like it owns the depth it passes once (close) the water reacts before I see it I caught a railing for a second it ripped free from the wall (gone) doors slam open then shut wrong rooms connect where they shouldn’t (shifted) there are shapes forcing through the lower sections too large for the layout (not contained) the water splits around them not resisting (not allowed) if I fight it I lose control (instantly) if I give in it carries me (somewhere worse) it knows how I move before I do (ahead) I can’t stabilize (it keeps shifting) I can’t predict it (it rewrites) these levels collapse into motion something drives it from beneath it turns once (near me) and everything changes (again) this isn’t water (not just) it’s force without pattern (repeating) the rooms aren’t drowning (correcting) they’re being moved (through) it doesn’t chase (no need) the current is enough (always) I can’t hold onto anything (it takes it) I can’t stay in one place (it removes it) these halls don’t remain they’re driven something passes under me and the water obeys it comes closer (now) and everything reacts (first) if I stop fighting (it carries) if I resist (it breaks) there is no calm here (no pause) only impact returning